for thelove of our gameand the hope that most of you will appreciate that, we decided to make a Christmas gift to all buyers of BM11, by providing them a Steam key forThe Body Changer(via Groupees website).
Even if our game was only aBONUSwith Desura keys in BM11, some bundle buyers do not ask the steam keys because part it, but tokindlyadvise us that giving the Steam keys could increase the visibility of the game and expand the amount of people who can playThe Body Changer.
We’ve been persuaded: they could be right, let’s call it a “reasonable marketing move” 🙂
We will let you know as soon as possible when Groupees staff will publish the keys in their site.
Take care and have a nice XMas.
Hi all!
Last week end we were at Trieste for the Fumetti per Gioco 2015 fair.
We had an amazing times with all the people that we knew and played THE BODY CHANGER – a lot of congratulations and very good comments.
Some pics:
We had also the opportunity to speak with the youTuber Victorlaszlo88 which is a VERY nice person and liked a lot our game.
He played TBC on Saturday and came back on Sunday asking us to play again… Isn’t that cool? ^_^
Some pics about him:
On Sunday we also met Andrea “Bisboch” Babich which I’m a fan from the Outcast Soundshowser podcast (occasionally on the youTube channel from Fabio Bortolotto). We spoke about a lot of things that are game related, developing problems and stuff.. was quite amazing and he was very impressed by TBC.
So, it was a very nice week end and TKS SO MUCH to all the people that came playing and speaking with us.
And final pic with the fair staff and other devs:
And what about new games? 😉 We are currently on a terrain editor for our next title… take a look:
All still made with Python and Ogre3D, of course. More info in the future 😉
That’s all for today. Take care and have some nice plays,
we have released a new updated DEMO for THE BODY CHANGER, you can download it from STEAM or from IndieDB or directly our STORE PAGE– of course for WINDOWS and LINUX:
Just to know, on IndieDB the game has a rate of 88% with 85 votes:Which is a great result.
Please download the game and give it a try and remember that we are in the STEAM HALLOWEEN SALE. 😉
HI ALL!
Finally we are out of EARLY ACCESS with THE BODY CHANGER!
Tks to all for the support during the development! Now if you haven’t play the full game it’s time to do it!
And, in case you haven’t it in your library, it’s also SALE time!
..and please tell your friends!
Hi all
with current version we have uploaded all the first 4 languages. Now you can choose, before launching the game, which one to use – English, Italian, Spanish , Romanian and Chinese. Here:
And some menu shots.
The translations were done by some VERY nice followers so TKS SO MUCH Caleb, Eduard and Gwen!
You are GREAT!
Tomorrow we will upload also the German version and soon also the French file.
Sadly no Klingon.. the free font needs to be in unicode 😛
…and next week will be finally time to jump out of Early access 😉
Last week end we were at the Game Over 2015 (Milan) and it was quite fun.
We had many great gamers at our location, knows nice persons that were interested in the flair and some other devs.
Some pics, take a look:
and here’s our youngest champion that made it to level 2:
He didn’t even read texts, just follow his instinct 😉 AMAZING.
We also gave away some cards:
After the fair we spoke a lot about how the people has played the game and the challenge of the first sector.
So we decided to add a camera move on the first use of the activator to be sure everyone understand what to do, a bit more.
In current version we have other fixes:
click on the options highest border doesn’t close anymore the options
better cut scene on first water colour change, without the problem of pressing the action button and change SynBs at the same time
better shader on taken d-Disks
first enemies in Sector-01 give more ammo when killed, so no more risk to be without ammo on Sector-02
the kebre is easy to kill on Sector- on level easy and normal, with longer scream animation and less energy
You can play right now with all that stuff right now.
With the localization we are on SP, FR and DE, it will take more time but it’s coming out.
That’s all for the news, take care and have fun until next week!
Tomorrow we will upload a new version on STEAM! The game has soooo many changes that it will force new save-games (will do it automatically), old ones are now obsolete.
This version has also a lot of fixes, new hints, new rooms and more cut scenes plus a complete new feature which is a new MAP SYSTEM, related to the collectable-items. You can see on the map where your current SynB and the other SynBs are at any time and see also other informations about the sector.
Take a look:
We have also complete the IT localization and all the arenas are ALL DONE and READY to play – you just need to find out how unlock them 😛
The game modes for the arena mode are still 3 and for each one there are 3 different sectors with a different weapons asset – for a total of 9 different arenas.
Some pics:
The loading time for any arena was also reduced drastically – you will see. 😉
That’s all, hope you are happy for the news and we hope also you will play and enjoy and then spread the word!
For any feedback or problem remember to write on the official game HUB!
Thanks a lot, have a great week end and take care!
Wednesday we finally added all the PCs, with the story/gameplay info, to Sector-10 so it is 100% DONE. What does this mean? It means the MAIN GAME MODE is COMPLETE.
HELL YEAH, dammit!
So what are we doing now? Of course drinking champagne and watching the sunset… ah, sooooo coool and relaxing.
…sadly not. 😛
We are on lot of things because we want to release the game asap, so let’s make a list of what’s going on:
We are completing the IT localization, it’s taking a lot of time, more then expected sadly… then we will move on with other languages, at least that’s the plan. Alessio fixed all the bugs of the editor and added some feature for knowing which sentence was changed and a better backup system.
With the arenas, we have right now 3 new and playable but for the week end I think we will have ALL ready. We have added new names (that give an idea of what’s going on..) and changed the weapons list and specs, for making them great experience, let’s hope you will love them. We reduced the map size, so you can see more icons on screen and planing your moves .
On the ALTERED SIGNAL arenas we recalculate the noise effect, it will start sooner but with less.. noise and become stronger with a better progression. In the previous version it started late and strong and we were not completely satisfied with it .
Alessio has changed a bit the hit detection of the Kebre, the first boss… it will change with the difficult level, so if you are a beginner 😛 maybe (MAYBE..) you will make it to Sector-02. MAYBE 😀 You can see the areas in the image, the black zones are the parts that you hit with the firing of your weapons (and are of course invisible):
Throwing bombs now is a bit faster, it takes less time
We have some new in game E-mails from NO-END that introduce the player a bit more to the gameplay, with a bit of infos about the SynBs and the Activator. We decided it could be a good idea after a friend of mine (from UK) played the game and told us his impressions.
Uff that’s all. I think it’s time for a new version, what do you think? 😉