we have released a new updated DEMO for THE BODY CHANGER, you can download it from STEAM or from IndieDB or directly our STORE PAGE– of course for WINDOWS and LINUX:
Just to know, on IndieDB the game has a rate of 88% with 85 votes:Which is a great result.
Please download the game and give it a try and remember that we are in the STEAM HALLOWEEN SALE. 😉
HI ALL!
Finally we are out of EARLY ACCESS with THE BODY CHANGER!
Tks to all for the support during the development! Now if you haven’t play the full game it’s time to do it!
And, in case you haven’t it in your library, it’s also SALE time!
..and please tell your friends!
Hi all
with current version we have uploaded all the first 4 languages. Now you can choose, before launching the game, which one to use – English, Italian, Spanish , Romanian and Chinese. Here:
And some menu shots.
The translations were done by some VERY nice followers so TKS SO MUCH Caleb, Eduard and Gwen!
You are GREAT!
Tomorrow we will upload also the German version and soon also the French file.
Sadly no Klingon.. the free font needs to be in unicode 😛
…and next week will be finally time to jump out of Early access 😉
Hi people!
Previously on TBC ^_^ : Sector-07 is almost done . Almost because but we need to change some stuff for the Sectors exploration order – some new area needs special objs/ability so we must be sure that the player don’t get stuck and that he can come back to previous Sectors with any problems.
But today’s update it’s all about Sector-08 so let’s go into it!
Last announcement had a preview from the map but it was changed a bit in the final part. Now there is different area, with different art style, and better and nicer puzzles. The zone was initially set between some kind of mountains with bridges to turn but the gameplay didn’t convince us that much and could have been a bit tedious. We took an old idea we liked a lot and that was waiting for the right moment, altered it and made it fit in the Sector. So: no more mountains, no more bridges but some new stuff to do for surviving and continuing the mission that we are sure you will like 😉 .
Now that’s the current Sector-08 map:
This sector is very long and is more or less divided in 3 zones. The 3D envs are in developing and I think next week we will have the final model with maybe a different color palette + more or less all game scripts done with a completely playable area, from the begin to the end.
Then, of course, we will test it, balance it and see if all works as planned.
Here are some screenshots from the area:
It’s coming out very well.
And here some WIP in-game screen from the first room:
Hope you like it!
After this part we will complete Sector-07 and then develop Sector-09 that is, btw, completely designed and “approved” ^_^ after more then 2 week-meetings and a lot of thoughts and fixes.
And then Sector-10 will come and the game levels will be complete! ^__^
Until next time take care and enjoy your games! 😉
And Please spread the word and tell your friends about TBC!
First of all tks to all the players that has helped us to make current version very stable and that has posted comments and suggestions.
TBC current BETA has now 5 completely sectors/levels fully playable with all the puzzles and action moments.
We introduce some new things with the last updates, after reading what players has to say:
Text hints on screen while loading – this should be really helpful for a better game experience
New weapon change shortcut: not only we support the mouse wheel but also the keyboard numbers, as asked from many users
New menu shortcut: click more times the INVENTORY BUTTON for switching between in-game menu tabs
Some new INFO DEVICES in some the puzzle rooms – so, you won’t get stuck 😉
During the period on EARLY ACCESS we will continue with the improvements, we will complete and end the other 5 levels, create new achievements, introduce the collectable artifacts (in all the levels) for increasing the replay value and make it more satisfying.
We would like to end and complete the final game at the beginning of 2015, let’s say February.
Ok, that’s all for today. 🙂
Please spread the word and tell your friends!
Domani, 1 luglio, noi 2 di TheShortAndTheTall saremo a Milano al New Game Design 2014.
É la nostra prima uscita, non abbiamo la minima idea di come sia ma ovviamente speriamo di divertirci magari assieme a voi. Quindi venite a trovarci così da per provare The Body Changer oltre a fare due chiacchiere.
L’evento dovrebbe essere trasmesso anche in streaming dal canale di EUROGAMER italia. Maggiori info dal sito ufficiale della NGD2014 .
We would like to say THANK YOU to all the people that has supported us, answered our emails, gave us suggestions and critics, tried the demo or the alpha, and had belief in our game.
In last months we were focused on PR but now we will go back on development with the new milestone that is, of course finish the game, and make it as great as possible. There is still a lot to do and we haven’t a release date, FOR NOW. But we will try to write as many news as possible and when we will be ready we will write, as big as possible, the final date.. 😉