And, in case you haven’t it in your library, it’s also SALE time!
..and please tell your friends!
Take care and have a great time!
with current version we have uploaded all the first 4 languages. Now you can choose, before launching the game, which one to use – English, Italian, Spanish , Romanian and Chinese. Here:
And some menu shots.
The translations were done by some VERY nice followers so TKS SO MUCH Caleb, Eduard and Gwen!
You are GREAT!
Tomorrow we will upload also the German version and soon also the French file.
Sadly no Klingon.. the free font needs to be in unicode 😛
…and next week will be finally time to jump out of Early access 😉
Previously on TBC ^_^ : Sector-07 is almost done . Almost because but we need to change some stuff for the Sectors exploration order – some new area needs special objs/ability so we must be sure that the player don’t get stuck and that he can come back to previous Sectors with any problems.
But today’s update it’s all about Sector-08 so let’s go into it!
Last announcement had a preview from the map but it was changed a bit in the final part. Now there is different area, with different art style, and better and nicer puzzles. The zone was initially set between some kind of mountains with bridges to turn but the gameplay didn’t convince us that much and could have been a bit tedious. We took an old idea we liked a lot and that was waiting for the right moment, altered it and made it fit in the Sector. So: no more mountains, no more bridges but some new stuff to do for surviving and continuing the mission that we are sure you will like 😉 .
Now that’s the current Sector-08 map:
This sector is very long and is more or less divided in 3 zones. The 3D envs are in developing and I think next week we will have the final model with maybe a different color palette + more or less all game scripts done with a completely playable area, from the begin to the end.
Then, of course, we will test it, balance it and see if all works as planned.
Here are some screenshots from the area:
It’s coming out very well.
And here some WIP in-game screen from the first room:
Hope you like it!
After this part we will complete Sector-07 and then develop Sector-09 that is, btw, completely designed and “approved” ^_^ after more then 2 week-meetings and a lot of thoughts and fixes.
And then Sector-10 will come and the game levels will be complete! ^__^
Until next time take care and enjoy your games! 😉
And Please spread the word and tell your friends about TBC!
Ehi we are in the TOP 100 of IndieDB INDIE OF THE YEAR 2014!
Tks to all supporters! ..and also to Spiderman. 😀
So now what? Nothing, because of course it’s not ended here, so:
Tomorrow is finally release time on EARLY ACCESS for THE BODY CHANGER!
First of all tks to all the players that has helped us to make current version very stable and that has posted comments and suggestions.
TBC current BETA has now 5 completely sectors/levels fully playable with all the puzzles and action moments.
We introduce some new things with the last updates, after reading what players has to say:
During the period on EARLY ACCESS we will continue with the improvements, we will complete and end the other 5 levels, create new achievements, introduce the collectable artifacts (in all the levels) for increasing the replay value and make it more satisfying.
We would like to end and complete the final game at the beginning of 2015, let’s say February.
É la nostra prima uscita, non abbiamo la minima idea di come sia ma ovviamente speriamo di divertirci magari assieme a voi. Quindi venite a trovarci così da per provare The Body Changer oltre a fare due chiacchiere.
L’evento dovrebbe essere trasmesso anche in streaming dal canale di EUROGAMER italia. Maggiori info dal sito ufficiale della NGD2014 .
A domani! ^_^