Time for a new updates after the usual weekly meeting – this week x2 :P.
Sector-10 is having some minor palette changes on last part and we are thinking where to put the interactive PCs for the story infos. Plus now the rooms have names and it was stress-tested.
On other things: we added in the hints list a new one for switching between the SynBs, with the mouse wheel, and fixed some texts.
We have changed the position of an info PC in Sector-1, because there were too many in a room and we are adding a new info text that will appear during the first fight with the Kebre – here:
We added another 2 achievements, one for the last Sector and one for the Yellow Ray, just like the blue and the green one.
So right now we have added all the achievements from our list (last Sectors, end game…) + some more, everything is ready and uploaded on STEAM. We just need to finish last stuff and upload a new version and complete the end scene.
Alessio is changing the levels for adding some collectable items following a list we wrote months ago.
Of course this has also a specific new achievements. Here 3 of the icons:
The idea of the collectable items is also “related” to a new feature of the game you will see soon.
Alessio is working on an exporter/converter for all the languages texts – when it will be ready we will have the possibility to manage all the texts… just to time for making the translation ๐
Last week you saw the new Sector-08 with screens from first part, today we want to show you some new progress.
Thanks to more testing the first part that you saw changed a bit. We removed acollectable key because it was useless, on gameplay side, re-ordered some invisible triggers and balanced the enemy-groups spawn order again. Why again? We decided to introduce here a new bonus for the Ighel SynB because the action oriented direction of the puzzles was sometimes a bit frustrating with the characters change, during the enemies attack. This is one of the common case where you think and design a game situation with all the details in mind (time, single action duration, rooms size, stuff inside…) and then, when you finally build it, you find out that something didn’t work that much as expected. But with the new bonus the situation flips and we must say that it really kick ass and it’s amazing how nice the multiple SynB use works now, while under attack!
On the first major puzzle we make the introduction more intuitive and added on a “special zone” some graphical hints, so it should be clear for the player what to do and we change a bit last part that was in some way skippable in the first version. The following puzzles changed with the elements timing and the enemy numbers and were adapt in some parts with the new bonus in mind. The final result is really very well balanced: you should now fell that if something didn’t work and you die, it’s your fault and not the game, you just need to try a better strategy or find a better way to defend and solve.
Here’s today screenshots, updated first part:
And the second part with the puzzles where the Nexus will be on the lower floor while the Ighel will run on a higher floor:
We would like to share more but we are really on the SPOILER limit… even with what was shown. ๐
And before leaving, some WIP from last puzzle (maybe.. ๐ ) – take a look:
Hope you like what’s coming!
Please comment and share!
today we meet for the weekly point-of-the-situation and we are finally on the new Sector – slowly but we are on it. Even if it’s winter we will still continue with the development, maybe even more then usual. ๐
For the STEAM gamers here are 2 previews of the game cards:
Other are done and soon we will finally put them into the game.
Another thing: last demo version, 0.5.25,ย had a BUG with the V-Blade on the STORY MODE. It’s fixed and ready to be downloaded on IndieDBand also for the Desura users.So if you have demo0.5.25 please download version 0.5.26 .
Until next time take care and have some great plays.
Just for this week end THE BODY CHANGER is on SALE so,ย until Monday, grab a copy and remember that the STEAM KEY is included!
In case you are not sure how AMAZING the game is,ย download right nowย thenew DEMO today, version 0.5.25, that has lot of improvements like the NEW HUD and, most important thing of this version:
a FREE ARENA MODEย to try!
Remember:ย the sale will end Mondayย so do the math!
Here’s a video from a follower where you can see what’s to expect from the ARENA MODES:
A new andย HUGEย update is finally available with a lot of nice things and a most of all: theย 3 NEW GAME MODESย are finally available!ย
To unlock the menu with theย Arena Modesย you need toย finish sector 1ย (so you will have reached the minimum of combat knowledge). After this you will be able to play with theย first areaย – we will addย more and more areasย in the future alphas.ย
Any mode is aboutย fightingย andย survivingย but has aย unique game mechanicย with a special set ofย custom weapons, so it’s not simple shot-or-die (and use and abuse of the combos for making points) but you need to follow the mission and kill as many as possible enemies (by making combos!).ย
Because theย Arena Modesย were born for having great time in fast plays and make more points as possible we will add soonย STEAM LEADERBOARDS. So, train now as much as possible ๐ย
But the update is not only about this, so here is our current development change log:ย
UPDATED HUDย ICONS: the objects icons are nowย brighterย with aย stronger stroke aroundย and we fixed also a Z-index “bug” where the icons were drawn BEHIND instead of in front of the selector.
UPDATED HUDย SELECTORย andย TABS: elements are now all blue with less alpha for better contrast and the selector in particular is completely new, with a nicer and more modern design
DIFFICULTY OPTIONย is no more available from the option menu – when you will start a new game you will also choose the difficulty level
NEW GUI ELEMENTS: we have made a new group of elements for the in-game pop-ups that we will include asap.
GAME TEXTSย are now all into an unique file, from menu to game text to story – you know, order is always better ๐
Next to come:ย include Sector 6ย in current story mode, insert theย leaderboardsย in the 3 new game mode, add the new GUI elements and continue with Sector 7.ย
So, let’s hope you willย hear the applauseย (???) when you will playing the new game modes, have a lot of fun and please comment if you have suggestions or just if you like it.ย
Please also spread the word and, if you have aย Facebook account, why don’t youย follow us?ย
Hi peopleย
we are still aliรe and still รery bโsy – you know, for making the best game possible. ๐ย
After completingย Sectโr 6ย – even if it still nโโd some more tests – we are on an old idea that we really really – bzzzz -really lovรe, since RE4. ๐ย
We don’t want to spoil anything but bbb-zzzz….let jโst say it’s aboโtย 3 new gameplaybzzz…bzzโzz….ย modesย based on some of TBC main game mec-ZZZZZ-Bzzzzzzzzz -anics.ย
The first 2-2-2-รร parts are most bzzz…. mรre or lbzzzz……ย
BZZZZZZZZ..ZZZโZZZZZZZโZZZZZZZZZZZZ…….. ….. ..ย
…… ..BZZZ….BZZZZZZ….ย
Think about it: you can spare some Nice Bucks NOW, have your copy of THE BODY CHANGER for Desura + FREE Steam key, relax and feeling good with yourself ๐
Currently in the Community Hub the gamers seems to enjoy the the game and Alessio is taking care on some bugs that were found from the nice supporter.
On the art-side we have completed almost all the achievements icon… almost because it possible that we will add some more stuff. We are enjoying making them so why not add interesting and funny stuff?
Here are the current icons:
We decide to add the achievements list also in game, you can see it in the Option menu under the “Achievements” tab:
So it’s possible to take a fast look on your progress during the game, without passing through STEAM overlay.
Currently we are also on the CARDS, EMOTICONS and the other related stuff but those are of course top-secret until the release. ๐
Hi people,
we two from TheShortAndTheTall would like to tell you that finally THE BODY CHANGER is in the STEAM store, in the EARLY ACCESS section as coming soon.
We need just some more time to finish all the stuff and then it’s rock’n roll time!
If you like, tell your friend and spread the word! ^_^
Tks again for all your amazing support, you are Greatest!